local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 11123
L0_1.ActorAlias = "11123"
L1_1 = {}
L1_1.q1112309 = 1112309
L1_1.q1112301 = 1112301
L1_1.q1112302 = 1112302
L1_1.q1112303 = 1112303
L1_1.q1112311 = 1112311
L1_1.q1112304 = 1112304
L1_1.q1112305 = 1112305
L1_1.q1112306 = 1112306
L1_1.q1112310 = 1112310
L1_1.q1112307 = 1112307
L1_1.q1112312 = 1112312
L1_1.q1112308 = 1112308
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 10232
L2_1.alias = "Npc10232"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10232Data = L2_1
L2_1 = {}
L2_1.id = 10376
L2_1.alias = "Npc10376"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10376Data = L2_1
L2_1 = {}
L2_1.id = 2123
L2_1.alias = "Npc2123"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2123Data = L2_1
L2_1 = {}
L2_1.id = 10383
L2_1.alias = "Npc10383"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10383Data = L2_1
L2_1 = {}
L2_1.id = 10384
L2_1.alias = "Npc10384"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10384Data = L2_1
L2_1 = {}
L2_1.id = 10385
L2_1.alias = "Npc10385"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10385Data = L2_1
L2_1 = {}
L2_1.id = 10377
L2_1.alias = "Npc10377"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10377Data = L2_1
L2_1 = {}
L2_1.id = 10382
L2_1.alias = "Npc10382"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10382Data = L2_1
L2_1 = {}
L2_1.id = 10408
L2_1.alias = "Npc10408"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10408Data = L2_1
L2_1 = {}
L2_1.id = 10425
L2_1.alias = "Npc10425"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10425Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 70710346
L2_1.alias = "Gadget70710346"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710346Data = L2_1
L2_1 = {}
L2_1.id = 70710383
L2_1.alias = "Gadget70710383"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710383Data = L2_1
L0_1.Gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 1112307
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorWithId_1112307 = L2_1
L2_1 = {}
L2_1.alias = "Q11123Trigger_Talk"
L2_1.script = "Actor/Gadget/Q11123Trigger_Talk"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 584.4971
L4_1.y = 231.6038
L4_1.z = 1762.178
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q11123Trigger_Talk_ = L2_1
L2_1 = {}
L2_1.alias = "Q11123Trigger_InCave"
L2_1.script = "Actor/Gadget/Q11123Trigger_InCave"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 584.4971
L4_1.y = 231.6038
L4_1.z = 1762.178
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q11123Trigger_InCave_ = L2_1
L2_1 = {}
L2_1.alias = "Q1112301Trigger"
L2_1.script = "Actor/Gadget/Q1112301Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q11122_Zhongli_Tree_Pos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q1112301Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
